TridentBuilder is a Groovy builder for the open source Trident animation library
Description
The goal of this project is to provide a powerful and extensible animation library for Java applications.
Download
Installing
Drop tridentbuilder-0.1 into $GROOVY_HOME/lib along with its dependencies
All these dependencies can be downloaded from this directory too.
| Warning Trident and TridentBuilder require Jdk6 to be installed. |
Documentation
An example application can be found at http://github.com/aalmiray/TridentDemo/tree/master, it recreates some of Trident's samples in a friendly Griffon manner.
These are the nodes currently supported by TridentBuilder 0.1, they are listed in groups. Component groups are a good way to organize nodes, they also serve another purpose when used with Griffon's CompositeBuilder.
| Properties The following table summarizes the properties required by the node factories, there are other properties that can be set on the built nodes, refer to Trident's javadocs to know more about them. |
| Trident | |||||||
| Node | Property | Type | Default | Required | Bindable | Notes | |
|---|---|---|---|---|---|---|---|
| timeline [Timeline] |
start | boolean | |
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| loop | Timeline.RepeatBehavior | |
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alternative values are [true, "loop", "reverse"] | |||
| target | Object | |
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also can be set as the node's value | |||
| timelineCallback [TimelineCallbackFactory] |
timelinePulse | Closure | |
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can be defined as a nested closure args are (float durationFraction, float timelinePosition) |
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| timelineStateChanged | Closure | |
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can be defined as a nested closure args are (TimelineState oldState, TimelineState newState, float durationFraction, float timelinePosition) |
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| interpolatedProperty | property | String | |
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or set the property's as the node's value | ||
| from | Object | |
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| to | Object | |
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| interpolator | PropertyInterpolator | |
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| keyFrames [List] |
property | String | |
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or set the property's as the node's value | ||
| interpolator | PropertyInterpolator | |
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| keyFrame | offset | float | |
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| value | Object | |
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| ease | TimelineEase | |
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| linearEase [Linear] |
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| sineEase [Sine] |
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| splineEase [Sine] |
amount | float | must be in the range [0..1] | ||||
| timelineScenario [TimelineScenario] |
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| parallelScenario [TimelineScenario.Parallel] |
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| sequenceScenario [TimelineScenario.Sequence] |
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| rendevouzScenario [TimelineScenario.RendezvousSequence] |
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| timelineScenarioCallback [TimelineScenarioCallbackFactory] |
onDone | Closure | |
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can be defined as a nested closure | ||
| swingRepaintTimeline [SwingRepaintTimeline] |
start | boolean | |
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| loop | Timeline.RepeatBehavior | |
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alternative values are [true, "loop", "reverse"] | |||
| target | Object | |
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also can be set as the node's value | |||
| zone | Rectangle | |
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| timelineRunnable [TimelineRunnable] ] |
Developers
Andres Almiray
Building
TridentBuilder uses Ant as its build tool, which means that if you want to
build your own version of TridentBuilder from source you'll need to have it
installed. Follow the instructions at http://ant.apache.org


